﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Odds.Entity
{
    public class OddsBeginAndEndCount
    {
        public int IssueRealID { get; set; }
        public byte IndexInIssue { get; set; }
        public string MatchTypeName { get; set; }
        public string HomeTeam { get; set; }
        public string VisitingTeam { get; set; }
        public string CompanyName { get; set; }
        public decimal OddsWinBegin { get; set; }
        public decimal OddsDrawBegin { get; set; }
        public decimal OddsLoseBegin { get; set; }
        public decimal OddsWinEnd { get; set; }
        public decimal OddsDrawEnd { get; set; }
        public decimal OddsLoseEnd { get; set; }
        public int WinCount { get; set; }
        public int DrawCount { get; set; }
        public int LoseCount { get; set; }
    }

    public class OddsBeginOrEndCount
    {
        public int IssueRealID { get; set; }
        public byte IndexInIssue { get; set; }
        public string MatchTypeName { get; set; }
        public string HomeTeam { get; set; }
        public string VisitingTeam { get; set; }
        public string CompanyName { get; set; }
        public decimal OddsWinBegin { get; set; }
        public decimal OddsDrawBegin { get; set; }
        public decimal OddsLoseBegin { get; set; }
        public decimal OddsWinEnd { get; set; }
        public decimal OddsDrawEnd { get; set; }
        public decimal OddsLoseEnd { get; set; }
        public int WinCountBegin { get; set; }
        public int DrawCountBegin { get; set; }
        public int LoseCountBegin { get; set; }
        public int WinCountEnd { get; set; }
        public int DrawCountEnd { get; set; }
        public int LoseCountEnd { get; set; }
    }
}
